The Black Hack
Overview
The Black Hack strips classic fantasy procedure to a player-facing core: roll-under checks, usage dice for supply decay, and abstracted combat timing.
Focus
This article covers the English Black Hack text provided in raw sources.
Core Takeaways
- Universal roll-under d20 attribute testing for uncertain actions.
- Traditional saves are replaced by attribute tests mapped to effect types.
- Monsters generally do not roll to hit; player-facing defense checks handle incoming attacks.
- Usage die depletion is used for consumables and logistics pacing.
- Abstract range bands and concise turn structures reduce tactical overhead.
Mechanical Profile
- Ability model: six classic abilities rolled in order.
- Character structure: four core classes (Warrior, Cleric, Conjurer, Thief).
- Durability model: HP plus degradable Armor Points.
- Advancement model: milestone/session-style advancement rather than classic XP bookkeeping.
- Encumbrance model: item count relative to Strength with sharp penalties above threshold.
System Identity Snapshot
| Axis | The Black Hack Emphasis |
|---|---|
| Resolution | Universal roll-under d20 attribute tests |
| Combat workload | Defenders roll; monsters are mostly static targets |
| Resource decay | Usage die replaces granular counting |
| Complexity budget | Minimal subsystems and quick encounter turns |
Coverage
- Fully covered from source: roll-under core mechanic, six-ability generation method, and four-class chassis.
- Fully covered from source: player-facing combat/defense resolution, Out of Action state, and Armor Points attrition/recovery loop.
- Fully covered from source: abstract range bands, encounter cadence, and Usage Die depletion chain for consumables.
Design Use
Useful as a bridge case between classic D&D expectations and modern simplification patterns, especially for comparing save conversion, player-facing combat, and consumable tracking.
See Also
- Reaction and Morale Procedures - Player-facing implementation that still preserves encounter-behavior procedures
- Minimum Viable D&D
- Foundational RPG Comparison Scaffold
- The RAD-Hack