OD&D Equipment Kits
Overview
This source converts slow manual OD&D shopping into package-first loadout generation, preserving expedition priorities while cutting setup time.
Focus
This source presents a one-roll replacement for manual starting purchases.
It maps 3d6 outcomes to class-specific starting packages and cash remainder.
Core Takeaways
- Starting gear can be front-loaded into prebuilt bundles.
- Package composition encodes expedition priorities.
- Rations, light, containers, and probing tools appear as baseline logistics.
- Monster-specific counters are treated as standard kit components.
Practical Structures
The source provides two immediately reusable structures:
- A 3d6 starting-package matrix.
- Budgeted re-equipping bundles for quick replacement loadouts.
These structures reduce setup friction and keep session start focused on mission planning.
Kit Logic
| Design Element | Practical Effect |
|---|---|
| 3d6 class-specific package matrix | One-roll onboarding with controlled variability |
| Category-balanced loadouts | Ensures light, food, and utility tools appear early |
| Re-equipping bundles | Speeds replacement after high-casualty delves |
| Scroll-enabled high rolls | Adds early asymmetry and risk/reward spikes |
Notable Bundle Patterns
- Explorer bundles emphasize light, food, and container logistics.
- Slayer bundles encode monster-counter assumptions into equipment.
- Infantry/archer/skulk bundles model mission role through loadout composition.
Coverage
- Fully covered from source: one-roll 3d6 package matrix replacing manual shopping and preserving OD&D price assumptions.
- Fully covered from source: category-driven loadout construction logic (weapons, armor, exploration gear, containers, light, monster-counter tools, rations).
- Fully covered from source: re-equipping bundle menu and design rationale for rations, class-weapon interpretations, and scroll-start handling.
Design Use
For classless or lightly hacked onboarding, this source is most useful as a kit-construction pattern rather than as a direct class table transplant.
See Also
- Kit-based Character Loadouts - Standalone comparison of package-first and table-built onboarding methods
- Sci-Fi Equipment Lists