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Monster Special Attacks Table

Overview

This one-page table is a monster ability design aid. It pairs named attack types with immediate mechanical effects, making it easy to add distinct threat identities to otherwise standard stat blocks.

Typical Effect Types

  • Save-or-die venoms.
  • Ongoing damage-over-time effects.
  • Paralysis and stun windows.
  • Resource/attribute draining touches.
  • Weapon-locking and equipment disruption effects.

Coverage

  • Fully covered from source: complete d100 special-attack table structure.
  • Fully covered from source: major effect families (venom/death clocks, paralysis/petrification, drains, equipment destruction, gaze/aura control effects).
  • Compression choice: individual entries are grouped by functional threat type rather than reproduced line-by-line.

Use Cases

  • Fast customization of wandering monsters.
  • Boss enhancement with minimal prep.
  • Variant ecology where related monsters share thematic attack families.

See Also