GLoG Augments: Point-Buy Cybernetics for GLoG
Overview
A modular cybernetics system for GLoG (Goblin Laws of Gaming) rules. Compatible with any GLoG-derivative ruleset; easily adapted to OSR systems with template-based character advancement.
Resource: Characters receive 10 augmentation points per template (class level) taken. Points accumulate; buy augments from the catalog.
Design principles: - No fractions or decimals - Augments that stack meaningfully with each other - Don't just replicate mundane equipment with tech aesthetics - Create decision points, not pure upgrades
Augment Catalog
Sensory
| Augment | Cost | Description |
|---|---|---|
| AR Health Display | — | See your own HP and conditions as an overlay |
| Radio | — | Receive and transmit radio signals |
| Remote Eyeball | — | Detachable eye with wireless video feed |
| Radar | — | Short-range object detection; works in darkness |
| Robot Eyes | — | Choose 3 modes from a list of 12: infrared, zoom, x-ray, microscopic, etc. |
| Lie Detector | — | Elevated heart rate and microexpression detection; not infallible |
| Retinal Spoofer | — | Fool biometric retinal scanners with stored retinal data |
Combat & Physical
| Augment | Cost | Description |
|---|---|---|
| Integrated Weapon | — | Concealed firearm or blade in limb; undetectable without scan |
| Subdermal Armor | — | Ablative plating under skin; provides armor equivalent |
| Strength Boost | — | Enhanced musculature or mechanical assist; bonus to strength checks |
| Speed Boost | — | Motor-assist or reflex amplification; bonus to initiative/dodge |
| Adrenaline Injector | — | Combat stimulant on demand; temporary stat burst |
| Tactical Computer | — | Real-time combat analysis; bonus to attack rolls in certain conditions |
| Poison Injector | — | Injector in a fingertip; applies toxin on touch |
Mobility
| Augment | Cost | Description |
|---|---|---|
| Spider Legs | — | Additional articulated limbs; wall-climbing |
| Foot Spike | — | Retractable spike; kick attacks; improved grip on surfaces |
| Spring Legs | — | Mechanical leg augment; improved jump distance and fall absorption |
Utility
| Augment | Cost | Description |
|---|---|---|
| Extending Arm | — | Telescoping reach; grab objects or access at a distance |
| Extra Arm | — | Additional limb; extra item slot, extra attack option |
| Hidden Storage | — | Concealed cavity in torso or limb |
| Thief Tools | — | Integrated lockpick/bypass equipment |
| Drone Control | — | Neural link to a drone; control without a handheld device |
| Air Supply | — | Onboard compressed air; 10-minute reserve |
| Gills | — | Aquatic breathing augment |
Neural & Social
| Augment | Cost | Description |
|---|---|---|
| Cranial Drive | — | Onboard storage and computation |
| Mental Link | — | Wireless communication with linked individuals |
| µsoft Language Chips | — | Instant fluency in additional languages |
| Sonic Voice | — | Modulated vocal output; can stun, shatter, or broadcast |
| Voice Mimic | — | Perfect vocal pattern reproduction |
| Sound Stealth | — | Active noise cancellation; significantly reduced acoustic signature |
| Pigment Modulator | — | Skin pigment control; limited camouflage |
Healing
| Augment | Cost | Description |
|---|---|---|
| Regeneration | — | Accelerated cellular repair; recover HP faster between encounters |
Design Notes
The original post presents these as a unified catalog without explicit point costs per augment listed in the ingested text. Point costs may be per augment (1–3 points typical in GLoG convention) or uniform. Apply a cost of 2 points per augment as a workable default if using without the original source's specific costs.
Adaptation to non-GLoG systems: The 10-points-per-template resource can be recalibrated as: - 10 points per character level - Points as a resource gained through fiction (surgery, loot) - A flat budget at character creation with no leveled gain
Thematic Register
These augments are designed for science-fantasy and weird-tech settings, not hard sci-fi. They sit in the zone between cyberpunk (Neuromancer) and New Weird (Perdido Street Station). Works well alongside: - License-gated cybernetics concept (see ../concepts/license-gated-cybernetics.md) - Magic-as-forgotten-science (see ../concepts/magic-as-forgotten-science.md)
See Also
- ../concepts/license-gated-cybernetics.md
- ../concepts/kit-based-character-loadouts.md
- ../references/troika-srd-reference.md
- ../concepts/magic-as-forgotten-science.md
Sources
- https://wayspell.blogspot.com/2018/11/glogaugmentstgz.html