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Videodrome

Overview

Videodrome is ideal for campaigns where media is not merely propaganda but biological intervention. Its strongest contribution is the collapse of boundaries between transmission, belief, and body: signals become pathogens, ideology becomes surgery, and the protagonist can no longer cleanly separate hallucination from operation.

Reusable Design Patterns

  • Make broadcast channels active threat surfaces, not flavor text.
  • Use body-horror as communication medium: mutation conveys doctrine, allegiance, or contamination.
  • Build antagonists as moral movements using media purity narratives.
  • Keep reality uncertain but actionable: players can still choose, even when certainty is impossible.
  • Let technology become organic and vice versa to destabilize normal tool assumptions.

Referee Uses

  • Run investigations where each clue may also be an infection vector.
  • Stage faction conflict around control of transmitters, studios, and neurological distribution points.
  • Use unreliable sensory events to force verification procedures at the table.
  • Build finales around choosing what kind of body-politic survives the signal war.

See Also